Yep, I really hope some variation of this proposal goes through. Not really sure who this proposal isn't fair to (unless you count the people who want everything for themselves). It gives the people who want "competition" (as they call it) while also allowing other guilds to get more than scraps.
It also seems to put incentives in the right places. I mean, if a tier 2 guild is getting a lot of kills, but doesn't want to go to tier 1, they would likely back off to avoid getting to many and thus letting other guilds get more that. Likewise, if a tier 1 guild can't really compete in a tier 1 environment, they would drop back to tier 2.
It also seems like something more simple to maintain than a lot of the other ideas.
Main problem I see is the "bigger" guilds not playing ball because of their "getting a significant majority of mobs isn't enough, we want them all" attitude.
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Decaying Skeleton says, "Thanks for share."
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