Quote:
Originally Posted by Derubael
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So what if a current guild legitimately splits for whatever reason? Maybe half the guild doesn't hold with the other half's ideals anymore and wants out...?
Do they not get to raid? How do you tell if its legitimate?
What if TMO sticks all of it's alts in bob guild? the FBI? Knights? Evil Empire? how will you know whats a legitimate guild and what's not?
Can't just say there's 'plenty of ways' to track the legitimacy of a new guild. It's a lot harder than you think.
Again, if you all agree on a points system, no problem. But you'd better have a way to deal with this situation not if, but when, it arises.
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I don't think a point system would punish guilds that legitimately split, because the server wouldn't be flooded with guilds all of a sudden, we'd get one more. If TMO split into an elite faction that wants to compete like ATeam does with a minimalist way of thinking, more power to them. A point system like mine still means guilds have to compete with each other like they do now. There is just a cap that they would hit so target priority is more important.
Any guild that splits would compete with who they split from. The point system isn't guaranteed mobs - its a hard cap to limit guilds from taking too much of the mob pie.
I'm still all for a guild having to be established for a few months before they can get in on the points, anyway.