| 
				 skill-based pro-pickup raid nilbogcare system, or why should you get along 
 -You may not engage a raid target with more than 40 players.
 -Once your guild has killed raid npc 'X', your next engagement on that target must be attempted with 50% less players.
 
 -If the raid npc remains up until 6 hours have passed, it becomes open to everyone again.
 
 -If any of this is violated, [something really bad] happens.
 
 Thoughts behind this:
 -Zerg membership does not help; it hurts - the opposite of what we have now.
 
 -Once a guild's engagement count ran low, there might be skill involved with fights.
 
 -Eventually even the smallest guild or pick-up raid would get a shot at targets.
 
 
 If left solely to me, this is the type of system that would be implemented.  Good luck on agreements!
 
 <3
 |