I see an issue with this where Azure Guard (or Other t2 guild) would have to compete against TMO/FE/BDA (Who'd be t1 in this probably) for 100% of their VS/CT/Inny Kills, which they need for epics.
Seems like 1/3 of those spawns should drop to t2, so they get to compete on closer to even ground for at least the occasional Druid/Necro/Wiz epic piece.
Additionally, when these do drop down to t2, do we have an issue with them being socked for DAYS? I mean, taken was at the last VS for like 3 days before it popped.
Seems Like a lot of flaws in this one.
I'd rather see the staff proposal implemented personally.
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