V1 V2 V3, I'm not sure which is which based on the official responses, but the basic idea is~
V1 is item haste
V2 is spell/most songs haste
V3 is stacking bard haste
These stack additively to 100% (unsure if this got changed, I know it's 100% in kunark at least D=)
V3 hastes do not exist yet--It was either kunark or velious which added the first stacking haste (mcxavius? fk, i don't play a bard! :P) which stacked but was not a 'cap breaker' which could put you over 100% The first cap breaker was warsong of the vah shir, a luclin song, which gave bards a purpose again in the raiding scene with all the dragons having -300/-400 on their aoe's making resist stacking !@#$ing impossible on things with aoe's :P with their pulling ability in kunark / vel went to shit due to it all being indoors, except in the rare exception of PoGrowth. Also, fucking fistbump for mobs being 'fade-immune' in luclin eh? :P But this is ranting, in synopsis
Item haste + highest haste on you will = your haste and the 'effects' (str, atk, ac, etc) will only take the highest of each (so no putting on a bard song with +atk and then getting a VoG with +atk as well...VoG was +atk right? or ac? it's been so long D=)
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