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Old 01-06-2014, 04:12 PM
Uteunayr Uteunayr is offline
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Quote:
Originally Posted by drakelord [You must be logged in to view images. Log in or Register.]
Not agreeing or disagreeing, but if one wanted to do just that, why not just download the server and PEQ database, boot up your own server, get friends, kill dragon? Isn't the point of playing on a server this size the competition and social aspects you wouldn't get on a solo server?
(Yes, there are obviously flaws in that argument, playing devil's advocate.)
EverQuest wasn't only defined by competition, though, it was also defined by cooperation. It is amazing that, to this day, no MMO has been properly designed as to allow for complex interdependence of the player base to create as great of a community as classic EverQuest did. Community is always a part of it, which is why making a solo server isn't fun.

Rotations, friendly raiding, they were all felt in classic EverQuest, just as hardcore competition was. The purpose that most people come to this server for is to relive the glory days of EverQuest, and achieve what they couldn't before. So, if you come from a hardcore competition server, then this server is just great for you. But there are also those who come from more cooperative, friendly raiding servers, and these people do not get to relive their classic experience, and achieve what they couldn't before. A solo server will never be a classic experience, for no one.

The goal should be, if possible (and I believe it is, easily), to let the two styles play and enjoy the game to relive their classic experience. Personally, I hope to achieve my epic one of these days, just as I had hoped to hit 60 on a Necromancer finally (something I did not achieve in classic, as I was too young to have the focus on the game). But at the same time, if to relive and achieve what I couldn't back then, I'd like to earn my epic through the means that I would have back then, through cooperative, more friendly raiding. Otherwise, I am doing something that isn't classic to me, in exchange for achieving something I always wanted to, so it isn't an inherently classic experience.

I hope that helped to articulate the counter-argument.