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Old 01-06-2014, 06:22 PM
DrKvothe DrKvothe is offline
Sarnak


Join Date: Aug 2013
Posts: 412
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
The way I see it is this:

Hardcores wanted to be able to FFA FTE on targets
They would prefer no changes, and no restrictions on who engages targets.

Casuals wanted to be able to casually raid and experience content on the server.
They wanted 50% of all the targets to go to guilds who aren't interested in the (admittedly brutal) amount of competition on this server.

We give casual guilds 2 full repops to themselves. If you assume 7 day targets spawn 4 times a month, 2 repops is 50% on all mobs. Granted, Trakanon spawns on a shorter cycle, as well as a couple other mobs, so those will be a lower percentage. All of the regularly spawned Naggy and Vox kills will be casual only. We also throw in a third or sometimes even fourth "FFA respawn", where casuals and hardcore alike will get plenty of targets.

We let the hardcore guilds keep their FFA spawns (which, are accessible to the entire server, not just hardcore guilds). In addition, we attempt to lower the barrier of entry on these spawns (no alt armies parked at targets, extremely strict and unforgiving training rules, and a likely reduction in variance) so that casual guilds who choose to compete are not at such an overwhelming disadvantage.

I don't see how this can be viewed as anything but a win for all sides.
It is a win for all sides, which is remarkable because I don't think anybody thought that TMO could come out of this with more loot. In an argument for how to split the pie, you just showed up with another pie. We all like pie.

Casual proposals called for a 1:2 split (since VP is hardcore only) between 7 guilds with long lines for loot and 2 guilds with shorter lines for loot (counted by # of players). You managed to find a universally acceptable solution without giving casuals their 3rd of the pie.
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