This too, shall pass.
My classic experience reminds me that at all times during the progression of Everquest (through the 78564 expansions), end-game content was restricted to the devout. I always knew and understood that I was to someday cap my character, meet the minimum application requirements for a "Raid" guild, apply, suffer through the 6 weeks or worse app period, be voted on for membership, and then and only then have a chance (with continued devotion) at end-game raid loot.
I'm still fairly new to p99 but have read into the history pretty thoroughly. I cannot believe that the "casuals", self proclaimed even, are bitching about and being awarded for being less than elite. The problem, as most of us know, has nothing to do with TMO/IB/FE raid tactics. It has everything to do with having very little end-game content. That is why Verant was making millions, and couldn't develop expansions fast enough for a first-ever persistent MMO. "Casuals" will ALWAYS exist in every game, this is like handing out trophies to the losers. Get better if you want it.
This bowel movement would have passed on it's own (Velious), but it seems a little mineral oil and bad chinese (simulated repops) will ease the pressure until then. Winter is coming...
-Apeg Inyurazz (56 Troll SHM)
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