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					Originally Posted by Fysts
					[You must be logged in to view images. Log in or Register.]From what I have read from raid discussion is They only rotated VP due to fact they almost trained each other 2 times going for different targets due to cross training to pull named.  Neither wanted to eat a 30 day ban, so they decided for a full VP repop instead of training each other, they would rotate it, and compete on the respawns that came one at a time.  Now as for the outside world mobs, I believe each guild just tried to capitalize on what was smartest for the guild, sometimes if you know a guild is shooting for trak, it is smarter to shoot for another raid target then take the chance of competing and rushing and wiping.  Wiping on a server respawn cost so much valuable time, it can cripple any chance you have of getting any mobs.  Now on the outside mobs I am just speculating, by how i would strategize my own guild, if i knew tmo was shooting for vs and fe shooting for trak, I give you my assurance i would shoot for sev or inny.  Thats just smart imo. | 
	
 1.  VP... It's depressing that the strategy on this server 99% of the time is train shit and Zerg down the dragon.  Most of the challenge of EQ is meant to come from the environment, in that regard it means the add/trash clears.  But alas, 14 years later ain't nobody got time for that.
2.  Yea I understand it is "smarter" or rather, you are more likely to get a single kill by going to where your competition isn't.  But... Those who were championing the importance of competition went on and on about how fun it is and how without it they wouldn't even want to raid.  In the end however they went for the path of least resistance and didn't compete on the open world dragons, disproving their previous arguments.