
01-16-2014, 03:52 AM
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Fire Giant
Join Date: Sep 2013
Posts: 832
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Quote:
Originally Posted by MrSparkle001
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No way am I reading all that. Crazy enough I got through most of that first post I pulled that quote from.
I never played SWG and know nothing about it other than they ruined it, but I stand my statement that a TES skill system will not work in a MMO. One character should not be able to do everything, and that's what TES characters do. My most played Morrowind character has high levels in just about every skill in the game. He's an expert marksman, swordsman, axeman, shield user, light medium and heavy armor wearer, caster, summoner, acrobat, healer, stealther, pickpocket - you name it he's an expert. There's no way in hell that should ever happen in a MMO.
I guess I should mention that when i say TES system I mean like Morrowind. I never played Oblivion and only dabble in Skyrim. Morrowind and Daggerfall are my favorites and I probably have 100x more experience with them than with Skyrim, maybe more. I only assume that in Skyrim we can also become experts at everything and not actually have to choose what we want.
Who cares if they do (besides the current bug where it may not spawn). There's no such thing as camping. At least half the quests I did were completed with others and it didn't affect anything or take away from the experience or anything like that.
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You can't do everything in SWG and no combination of classes that I can remember were too powerful. SWG is a great example of how an MMO can stray from the norm in classing and still be successful. SOE did all the damage them selves. The game was incredible until they altered it for its 'difficulty that new players had'. It was all because they were having slow sales some time after release.
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BLUE
46 Warrior - Elkantor, 35 Shadowknight - Geldriia, 46 Enchanter - Shebreeze
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