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Old 01-19-2014, 04:48 PM
Kergan Kergan is offline
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Join Date: Oct 2013
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Quote:
Originally Posted by Giovanni [You must be logged in to view images. Log in or Register.]
I think it those are good ideas. However, a hard coded solution that does not tie up staff resources to police would help reduce gray areas.

For instance, respawn at the priest of discord in your home city when slain in pvp with 15-60 mins of pvp res effects that wear off gradually over that time period. Could even add drunk effects for the first few minutes or give a small chance for a reduced the timer to make it more interesting.

Remove ability for characters to be bound in raid zones.

Some players on this server have demonstrated that they take their pixels a little too seriously, and staff interaction is often viewed negatively even when they are trying to help promote a healthy play environment. This solution avoids breaking the third wall by hard coding loot and scoot mechanics into regular gameplay.
Although I agree conceptually, what happens when a level 26 shaman solo'ing in Rathe Mts gets pk'd by some supertwink. Let's say it is a barbarian and he is bound at NFP bank. That's a hell of a punishment having to run back to CR.

We have to be careful not to propose a solution that works in a 30v30 but doesn't work for low to mid level groups or even low 50s exp groups.