Quote:
Originally Posted by evilkorn
[You must be logged in to view images. Log in or Register.]
Is this bugged for DoT's as well?
[Thu Jan 30 11:48:55 2014] a seafury cyclops was hit by non-melee for 143 points of damage.
[Thu Jan 30 11:48:55 2014] You have slain a seafury cyclops!
[Thu Jan 30 11:48:55 2014] You gain experience!!
|
Like that.
Or remove my bolder lines from above.
Basically the 'lore' text which the game uses to designate a successful landing of the spell (allakhazam calls this "Cast on Others") is incorrectly being interjected when a mob is slain by a non-direct spell.
So if you cast a DoT, it should look like this:
'Lore text' of a spell that didn't get resisted
10 tics of DoT DMG
11th tic is a kill shot
Mob has been slain
You gain experience
What's happening on P99 is this:
'Lore text' of a spell that didn't get resisted
10 tics of DoT DMG
11th tic is a kill shot
'Lore text' of a spell that didn't get resisted
Mob has been slain
You gain experience
It shouldn't give that message a second time unless you recast the spell.
Same deal with DSes
'Lore text' of buffing a friendly
Fight stuff
Mob swings and hits player
Damage shield does damage
Mob has been slain
You gain experience
What's happening on P99:
'Lore text' of buffing a friendly
Fight stuff
Mob swings and hits player
Damage shield does damage
'Lore text' of buffing MOB
Mob has been slain
You gain experience
If these were direct damage spells/nukes, this would look correct.
Begin casting spell
'Lore text' of fire encircling a mob
Mob takes 700 DMG
Mob has been slain
You Gain experience