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Old 02-10-2014, 09:38 PM
baalzy baalzy is offline
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Lets keep the ball rolling with some Enchanter stories of yore.

Quote:
Originally Posted by http://web.archive.org/web/20020704054635/http://eq.castersrealm.com/playguides/VIEW.ASP?ID=4053
MAKE SURE YOU PULL you can use lull to ensure you pull only one skele at a time, lull tow of them, pull one, and then cast tashan on the one you want to pull in, now back up and let your tank, or allys pet melee while you cast enfeeblement, not cast suffocating sphere and go and melee as well, once you get the message 'your suffocating sphere spell has worn off' or when u get low on hp, back off again and cast suffocating sphere again or sit rest for a tick or two, by then the spell will need recasting and u can melee again
Suffocation sphere & enfeeblement? Being tanked by someones pet? Those are some nasty spells that pull gigantic aggro here.
December 2000

Quote:
Originally Posted by http://web.archive.org/web/20011225013510/http://eq.castersrealm.com/playguides/VIEW.ASP?ID=468
Cast Tashan on the wisp, back off when the pet starts attacking the wisp, and throw your 4th level DoT on the wisp. Then watch the health of your pet and the wisp. If the pet reaches 50% health, start blasting the wisp to draw it onto you. If you have a magic weapon (get a magician to summon a dagger for you, if needed), melee the wisp, too. If not, be ready to use up all your mana blasting the wisp.
Another post supporting pets hold great hate even against nasty DoTs. Side note: This is a fantastic guide in general for Enchanters & could provide a lot of insight into classic mechanics for enchanters (I didn't read the whole thing).

March 2000

Quote:
Originally Posted by http://web.archive.org/web/20010506015607/http://eq.castersrealm.com/playguides/VIEW.ASP?ID=3859
I've taken down 1 red, and had to gate from another one...if fear gets resisted or has a short duration twice, let it munch on your pet while you gate, you're not going to win that fight.
In this one the enchanter is suggesting you let your pet die while you gate if a red griffiene resists fear or your fear breaks early 2 times. At level 24 in p99 this would never work. 1 resisted fear and the griffiene is munching on you and your pet will never pull it off. This is also an animation, the weakest of the int pets

December 2000

Quote:
Originally Posted by http://web.archive.org/web/20010506014149/http://eq.castersrealm.com/playguides/VIEW.ASP?ID=4574
1. Have pet up
2. Cast Choke to initiate the battle
3. let mob attack you once to engage your pet, then take about 5 steps back
4. cast tashan
5. cast chase the moon to send mob off running with your pet chasing it.

Do steps 2-5 as quickly as possible to reduce the amount of time your weak-kneed pet has to staand toe to toe with that mob.

6. Let Fly with the big dog nuke to take a big chunk of its life away

From here you can decide whether you need to nuke again or melee it a couple times, depending on the hp the mob has and the condition of your pet. if your pet is hurting pretty badly, you'll want to nuke and get the fight over as soon as possible. I have found that by casting the spells in this order, the choke seems to do decent damage, and as long as you take a couple steps back, the mob will attack your pet instead of you after your pet is engaged. Then you can cast tashan and the mob will stay on your pet! Casting chase the moon makes it run away for quite some time usually, so hate shouldn't matter at this point. If you practice using this strategy enough you should be able to solo mobs from blue to the occasional red in Oasis without problems.
Choke, Tash, pet holding hate.
Feb 2001

Okay at this point I feel like I'm beating a dead horse. If a developer wants to make a request for more information then I'll go dig up some more.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid

Red99
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