
02-12-2014, 01:49 PM
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Planar Protector
Join Date: Mar 2011
Posts: 1,860
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Page 2 of the thread isn't archived, but Page 3 is
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Originally Posted by http://web.archive.org/web/20010123190200/http://forums.castersrealm.com/eq/Forum8/HTML/000930-3.html
I will say this here, no idea why, but a recent group I was in was undoubtedly the best group I've ever been in.
I was soloing in Guk for awhile and decide to invite some friends to join me camping the frenzied because it gets boring solo after awhile.
Anyway, it started out as just me a mage friend and another necro friend, but we decide to make it an all out pet caster group so we dug up another mage and 2 more necros.
Our group was:
4 necros, (44, 47, 51, 53) and 2 mages (50, 52).
2 of the necros were on nuke/mez duty. With 4 necros, we were able to consistently control bad pulls and the pets were just simply MEAN. Dar ghoul knights would fall in about 10 seconds to these badasses. No one was even nuking, it was ridiculous.
We also worked together quite well, I was main assist so I would target one and the 2 necros on mez duty would mez the others. Because the mobs fell so fast, ST was good enough. Sure I would have loved an AE mez, but who needs it when 6 jabobers are flailing away?
Clearly we were overpowered for Guk, but DAMN 6 pets kicks serious ass =)
Nadime
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Was posted Oct 2000
Now, this could just mean that raid mobs have a 4 pet limit but this clearly shows that at least for regular mobs you could have at least 6 pets on a mob.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid
Red99
Baalz Less - Humger, Baalzy - Ikscro
If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
Picture courtesy of azeth
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