/shrug to each there own. I also played the monk / shaman combo. I won't discredit either.. each one has there own strengths.
I will say, find me a camp in classic or kunark with multiple mobs and I will break it faster as a bard then I can as a monk. I'll also say that without puma line buffs which this server won't see, a shaman's downtime with a monk class (without a mind buff) is significant. Especially if you want your shaman to be doing damage too.
Yes the slow is better, the buffs are slightly better. You can't stop runners without root, you have no spell interrupt (offchance a monk will do it), your travel time is 3-4X's more. The regen is 10 during combat and 20+ outside of it.
In an outside zone, I'd rather play a bard / monk combo any day. Camps are a cinch, there is virtually no death risk, the dps is comparable (at the loss of huge downtime for your shaman) or better. HP's aren't so incredibly out of control presently that even a warrior couldn't be full hp by the time a shaman could after slowing, dpsing, and maintaining buffs.
In an inside zone.. Shamans have an advantage, but bard / monk is still doable as long as you don't bite off more then you can chew.
Easy to play? Shaman / Monk no doubt. Harder to play, but equally capable to level up just as fast? Bard / Monk.
Each one has its strengths.
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