View Single Post
  #59  
Old 02-23-2014, 05:55 PM
Menaan Menaan is offline
Orc


Join Date: Jan 2014
Posts: 30
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I have spent some time today watching groups and sit aggro. Here are my findings:

There is little to no concern for the puller or the tank. Frequently, everyone in the group is sitting in opposite corners of the room. Before the tank has had a chance to get any aggro at all, even two hits, people are sitting again. That might have worked last patch, but not now, and certainly not in classic.

Everyone should be standing on pulls. You should have a real pulling situation. I was seeing enchanters and wizards pulling back to their group, and wondering why it took the tank too long to get aggro, while people constantly tried to sit, and the mob would ping pong from person to person.

Take a little time, realize that taunt is snap aggro and not built aggro. You need to let your tank get more aggro than what is given by temporary sit aggro.

There might be tweaks needed to the functionality, but from what I've witnessed today, a lot of people are going to learn aggro management. I expect this will make better tanks soon.
I don't like disagreeing with the devs on here cause I respect them for the effort they put into the server. But I really think you are wrong here.

I was a monk in 2000 with kunark. In Sebilis I could chain pull, our casters in the group could continue to sit while medding even when I pulled. It only required me to do a very slight amount of damage on the pull. Usually my shuriken was enough damage for it.

Right now the aggro radius for sit is ridiculously large also. Go to unrest, you can see people pulling aggro from sitting from one side of the cy to the other in some cases.

NEVER should you be able to pull aggro on a mob from sitting when it's below ~95%. Currently, if only white damage has been done you can still pull aggro as low as 30% from what I've seen so far.

Medding, especially at the lower levels during combat when it is the most crucial is nearly impossible for groups with non twinked tanks especially warriors.

The good note is it's quite hilarious bouncing mobs around with sit aggro atm.