Quote:
Originally Posted by Man0warr
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It has nothing to do with Rune's aborbing spell damage.
If it's a proc, it should never go off if the target is Runed - there is no spell damage to be absorbed in this instance.
Basically for a proc to go off you have to hit the target, and rune prevents that from happening.
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Correct. Innate procs (not weapon procs, which can go off on a miss) went off only if they did damage. With a rune up there is no damage, therefore no innate proc ever.