Thread: Game Mechanics: Innate Proc vs Rune
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Old 02-28-2014, 03:07 PM
Iumuno Iumuno is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
It has nothing to do with Rune's aborbing spell damage.

If it's a proc, it should never go off if the target is Runed - there is no spell damage to be absorbed in this instance.

Basically for a proc to go off you have to hit the target, and rune prevents that from happening.
Correct. Innate procs (not weapon procs, which can go off on a miss) went off only if they did damage. With a rune up there is no damage, therefore no innate proc ever.
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