Thread: Game Mechanics: Trivial Mobs Running
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Old 03-16-2014, 04:30 PM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Yeah this sounds legit. Can I get some more discussion?
I'm looking for evidence but it is tough finding people talking about mass killing green cons.

But as an example, just today I was on beta server, thinking about testing drop rate on the Drakkel Whiskers in GD (Shawl 6).

I aggroed 4 wolves, started quadding em, once they got to like 22%, my tight ball of quadded wolves, IMMEDIATELY skattered and went in 4 different directions. At which point finishing them off would've taken more mana than I had so I just gated and didn't bother.

It is really annoying for stuff like that. Farming trivial mobs wasn't this annoying in classic. I will try to find some excerpts about this though.