Quote:
Originally Posted by Starklen
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no
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No? Why no? No changes? No new experiences? No new challenges?
We call this a classic server. But it's not.
The mobs, graphics, and items are for the most part. Kudos to the devs. However, it's predicable. The standard on the server to pick one of 5 classes, shoot up to 50, and twink out a main. All the item drops and locations are known. All raid strategies are known.
None of this is classic, yet we do nothing. Let me give you an example:
In classic, groups would enter LGuk and clear the zone. In the beginning there were no known camps, no one knew what named were there, what PHers, what loot they dropped. They discovered it.
In P1999, people would find the 'best' class after going over multiple old forums and comparing to their experience. They'd race to LGuk, bypass all the existing content, and go directly to the named PHer and set up camp, knowing exactly how often the mob will spawn and how frequently the loot will drop.
Do you see the glaring difference?