there was a lot of screwey stuff on EQMac. if Ledishin ever saw invis over there i think we should just attribute it to an EQMac bug.
i mean, i hope we don't recreate the way Unrest was on EQMac just because we assume it must be classic if it was on EQMac.... EQMac's Unrest had such terrifying pathing and agro radiuses (the top floor coming down to the bottom floor when you try to pull a mob on the bottom floor one room over, etc)
and my classic example -- the Nybright sister's in LFay only dropped Rusty weapons on EQMac. i mean, wtf. that's some not classic stuff right there.
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another example from my time on EQMac -- the kobolds in the Warrens. i noticed it right away when i started killing in the Warrens on EQMac on my lowbie iksar SK.... the first two kobolds to the right when you zone in.... agroing one would not cause the one next to it to agro.... this was at like level 5, when they were both dark blue or even cons... it never worked that way on Live (can attest to this as someone who spent a LOT of time in The Warrens starting from the first week it opened).... their social radius was always big enough that agroing one meant both would come after you.... but on EQMac, nope, the social radius for the kobolds in Warrens was almost nil.
i wish i had written down all the little differences like that that i noticed. there were a LOT of them. EQMac was not the bastion of absolute classicness that we thought it was. it was very close, of course, but if there's little differences like this from EQMac then imo it should just be considered an idiosyncracy / bug and not evidence of the way things were in the year 2000.