It probably has something to do with roll mechanics. At 250 there's probably x modifier to a damage/hit roll upon swing, and beyond it there is probably some threshold that gets crossed that makes a big difference in the calculation. An example that I'm making up is, perhaps at 250 the bonus to chance to hit a level 60 mob breaks even with their innate chance to evade bonus, which means you are no more or less likely to hit them. With extra points, the roll crosses a threshold that puts you more likely to hit than if neither of you had any modifiers at all. Only slightly, but still ahead.
Just a completely unsubstantiated theory based on me trying to come up with a sensible answer to a pretty good question. I'd be curious to find out what the answer actually is.
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Kekephee Souphanousinphone
Erudite Bard <BDA>
Blue Server
Every song I play is actually just me screaming the 1812 Overture in a raspy, shrieking falsetto.
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