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Old 04-07-2014, 12:52 PM
Derubael Derubael is offline
Retired GM


Join Date: Aug 2013
Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
Posts: 5,009
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Lets get a Rogean (not Sirken/Deru anti-casual bias) ruling on what he meant by stall tanking and the intent of the rules, then. Is all we're asking.
You guys need to stop calling for the CSR staff every-time you can't work something out on your own. We implemented a number of rules to curb poopsocking and try to give guilds like BDA, Taken, AG, more of a chance to hit FFA targets. But instead of curbing poopsocking, everyone just socks at the entrances now. It's clearly a failed experiment, but at least for now it's being left in.

Rogean in particular is extremely busy doing code work for both servers. Every time you guys want a rule change he has to pull the senior staff into Skype and we have to talk about whatever that change is, sometimes for hours. It takes time, it takes energy, and when it's something you guys are capable of working around on your own, that needs to happen. We've already spent countless hours on this trying to make things better for everyone, but it's just never going to be enough. Somewhere the line has to be drawn - the raid community on this server is a small - albeit important - percentage of the server. Let's try to figure things out like adults without needing to ask the staff to make our decisions for us.

Furthermore, you don't get to pick your GM's. There's a reason why Rogean has Sirken and myself. It's so he doesn't have to deal with front line CSR, raid disputes, et al. His time is much better spent doing the work that he's doing right now, as it impacts everyone's play experience.

For reference, here's the new raid policy regarding disputes (and, by extension, player rule changes). We tried to stress this at the meetings we had back in January, but apparently everyone (and I'm not singling out either class here - both sides are guilty of this) thought we were just kidding, so I wrote this up for clarification:

Quote:
Originally Posted by Derubael clarifying the Project 1999 player dispute policy
We are moving to a system where raid disputes are player adjudicated and resolved. If there is a dispute involving two or more parties in which a rule has been broken, bringing that dispute to the GM's is a last resort, after all other options have been explored. We greatly encourage players involved in disputes to work with each other to find their own solutions to situations that arise during raids, and reaching a compromise that will almost always be preferable to GM intervention. Obviously this is not a new notion by any means - but from here on out it will be the regular procedure for handling a dispute, as opposed to the exception.

In the past, the go-to solution for a raid dispute was to put in a petition and let the staff decide what to do. We feel there are few, if any, situations that cannot be resolved through cooperation and compromise. If a dispute needs to be brought to a GM, it is very likely both sides will walk away unhappy with the result. It is therefore in all parties best interest to work together to come to their own resolution.

This change will largely affect Class C guilds, as Class R guilds have their own prearranged agreement as to how Class R spawns should be handled that is conducive to an environment that produces fewer disputes. This system, however, is not class exclusive, and if one or more groups are involved in a dispute, we expect the situation to be handled in a similar fashion regardless of class affiliation.

From this point forward we expect players to exhaust every possible option to reach an agreement during a dispute before involving the staff. We do not believe this to be an unreasonable request, as everyone here has the knowledge, capacity, and understanding to be able to work out these problems on their own.

We are confident this will provide less staff intervention, more cooperation between competing guilds, and an overall better raid scene for everyone. We look forward to an exciting and fun year of raiding across Antonica, Kunark, and Velious!
Basically this means it's time for you guys to start working out your own problems, no matter how difficult that may be. And again, I'm not saying anyone hasn't been trying here - but from this point forward everyone is going to try harder. This means both sides - all guilds - work hard to try and communicate with each other, schedule meetings, and be available for discussions. It means putting aside your differences, both game related and out of game, holding hands, and hugging it out (just kidding, but you get the point). As I stated before, this is not an unreasonable request. Everyone is fully capable of doing this on their own without the need for CSR intervention.

In the meantime, the rules state invulnerability items specifically, and while I agree that realistically Soulfire's should only be clickable by paladins, that isn't classic and I don't see it getting changed anytime soon. In the meantime, everyone can employ the face tracking tactics being used, and this should be easier to accomplish with the reduced variance windows (IE, you don't have to track for +/-48 hrs plus extended variance).

The CSR staff does not need to take out more time to set more rules that will only increase our work-load, both in their implementation and planning, and their enforcement. We are already swamped enough as it is. What we need is for everyone to come together and start cooperating with each other. Good luck, and I have 100% confidence that every possible option and avenue of discussion will be exhausted before any more disputes or rule changes get elevated beyond the senior ranking officers among the player guilds on this server.

We're giving you guys the power to make your own enjoyable raid scene, with less headaches for us and more fun for you. Let's make that happen.