View Single Post
  #6  
Old 05-02-2014, 10:26 AM
HawkMasterson1999 HawkMasterson1999 is offline
Sarnak

HawkMasterson1999's Avatar

Join Date: Sep 2010
Posts: 277
Default

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
They were absolutely part of the classic mechanics, but at the same time they were not a part of the classic experience, at least to the extent they are here on Project 1999.

Take the OT Hammer for instance. In the classic era many players didn't even know it existed. Of those that did, many didn't know Puppet Strings existed. Of those that did, most didn't know that they could bypass the OT Hammer quest with them, and that they could recharge the strings after. Even if they did know all that, they needed to acquire a Puppet Strings, which meant being in a top raiding guild (and winning that rare loot) ... and even if they were lucky to have a Puppet Strings and know all that, they weren't sharing that knowledge with everyone and advertising "OT Hammer 3k" in the EC Tunnel.

But here on P99 people do have that knowledge, so we have way more OT hammers than the classic era ever did. If the GMs wanted Project 1999 to truly emulate classic EQ in the classic era, they'd have to somehow make it have a lot less OT Hammers. But doing that would require making the mechanics un-classic. You can't have both, so the GMs chose to have classic mechanics over a truly classic experience.

That's an unavoidable limit of Project 1999, and I think folks like HawkMasterson1999 would be a lot happier if they embraced that, rather than getting upset over things like a small mapping app that is classic mechanically but not experientially.
Ok, you brought up my name and dragged me back into it.. Its absolutely ridiculous to equate people's advanced knowledge of the game with a 3rd party program that relays your position in real time on an overlaid map (which devs took efforts to remove from the game) and shares it with whoever else is using the app. Those two things are not even remotely close to being in the same league.

As far as devs making mechanics unclassic in order to restore classic experience, they have done so in many instances. The most prominent example that comes to mind is the nerfing of ivandyr's hoop. Not to mention all the tweaks made to end game encounters like not being able to bind in seb. I don't expect that we will have a perfect carbon copy of classic EQ but it doesn't mean we should just give up on trying to keep it as classic as possible. Real time maps in game are certainly not classic and to suggest that they are is laughable.