Y'all are missing the point: if experience worked the way you wanted to, and a hybrid and a non-hybrid were grouping together, the non-hybrid would quickly get ahead of the hybrid.
Since the EQ devs expected friends to play together, not just a bunch of lonely P99 neckbeards, they wanted to make sure those friends could level up together. It wouldn't be very fun if you and a RL friend started together, but soon couldn't play together because one of you made the mistake of picking a hybrid.
This isn't a bug or mistake, it's a deliberate decision to allow friends to play together.
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