Quote:
Originally Posted by Azure
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I was curious and did some quick math for rend based on server ticks and OOM.
It works out every 40 seconds = 784 damage (7 seconds for server tick for 20 mana at lvl 60 * 40 = 280 mana)
That works out to a similair equivelent weapon ratio of 784/40
That is fairly awesome.
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No, the delay in weapon ratios is tenths of a second, so you mean 784/400. Second, if you had a 784 damage weapon you'd be hitting for way way more than 784, so you really mean like a 200/400 weapon. (Like with my 19 dmg ebon mace I hit for 80+ on my lvl 47 Iksar SK.) It's a stupid comparison, however, so you need to check sustained dps.
Quote:
Originally Posted by Azure
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However, I'm curious what the actual sustained DPS is for melees. That 19.6 is on the very low end for a wizard.
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The DPS for a melee (in combat) is much higher than 19.6. If your melees are constantly fighting - i.e. you have a constant stream of mobs - their sustained dps is definitely greater than yours.
A pet class will beat you too. I remember when I used to group as a necro in KC basement, before I started charming down there, even the summoned pets have DPS numbers in the mid to high 30s on mobs much stronger than they are, and that's not counting the undead nukes with super fast mana regen. I've had charmed pets doing over 100 DPS as well.
Quote:
Originally Posted by Azure
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I bet wizards using lures and droughts at higher levels are doing much more dps then that sustained. Especially if you couple in gear, buffs (IKR melee count haste, wiz should count C2) and things like epic in their mana regen, which would pump that number even more off the chart.
I'm not claiming wizards are top sustained dps. They are great burst DPS. But I think there is a flawed conception of DPS and how effective a wizard can be even in a prolonged fight.
Thx for any input. This is just theorycraft. I'm mostly curious about other peoples sustained DPS numbers and how they got/get to them. I've run gambosofts log parser and seen pretty high DPS from low level rogue. But that software is geared towards mobs with over 10,000hp
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Again, if you're talking about sustained dps during combat, melees or pet classes will always beat you. If the melee's auto-attack is only on for X% of the time, though, then you will beat them.