I quad Seafuries occasionally with Nougat, and haven't had an issue. I also try to be considerate. I understand it can be frustrating for other players to run around for 5 minutes to tag that third or fourth Seafury. When I can't find that 3rd or 4th soon enough, I'll burn what I have. I haven't yet been KSd, in fact I've been incredibly impressed with how considerate the other players can be as well.
I've tagged a mob to have a necro lifetap it afterwards, he then feigned death and /say "sorry for that". If I tag with my temp flux, I feel that mob is mine. I too feel there may be more to your story.
I also avoid peak hours when I can, as there is very little profit for anyone then. I'll quest the rubies I had found during quieter hours in the Swamp for a chance at a hoop. It also has only turned a profit for me over vendoring rubies. Highly recommended.
Players have been mature and polite as of late on Seafury isle. The gem profit is quite great, but at 52 I can gain about 2-3% a quad. It's slow going, but that is a considerable exp gain. There are better exp spots, but those gems man! Don't bother the GMs for losing a Seafury to a killsteal. Also kite your mobs as far around other players as possible. It can make other players uncomfortable for you to kite over them.
Just play nice. Wizards should feel welcome to kite on Seafury island. Shamans, necros and even some monks are far more efficient at it anyhow. Cobalt Scar will be great for us, if it isn't quite as high traffic as Seafury :P
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