Yes, the cap is lower, however that is not the mechanic I am referring to. I understand that piercing is (and in classic was) limited to fewer skill ups per level than (say) a warrior. But that wasn't the case for offense/defense. Those would cap lower, but skill up the same per level, so a caster would hit max around level 30ish while a warrior would keep chugging right along. On P1999 I haven't quite figured out what is going on. At 3 per level for instance, how does a lvl 16 mage cap out at 63?
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