Thread: Variance
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Old 05-30-2014, 09:27 PM
hivemind hivemind is offline
Kobold


Join Date: May 2014
Posts: 161
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
Except it won't lead to more competition. Nihilum will put in the extra effort and get the mobs. Nothing will change except making people poopsock, which is the unnecessary timesink he was referring to.
Right. You keep using this word unnecessary... So let me get this straight: you are saying that Nihilum is dominating now without variance. And you're saying that variance is "unnecessary" because Nihilum is just going "to put in the extra effort and get the mobs." You are saying that it doesn't matter either way, Nihilum will find a way to outneckbeard and out play Azrael (and the rest of the server). I understand you, I understand that you are Nihilum, and I understand that your ability to think in an abstract sense (removing yourself temporarily from the viewpoint of the dominant guild) is basically nonexistent.

Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
As for those that hate the zerg raiding and zerg mentality, you're just playing the wrong friggin game man. This game was BUILT around zerg raiding. Shits classic as classic can get.
I already mentioned that strength in numbers (ie zerging) is/was a very strong strategy in Everquest (as well as many different games/applications...) but that having a no-variance server brings even more power to that strength in numbers (or zerging) tactic. With variance, you cannot simply schedule one week in advance when your next week's worth of loot is going to be 'contested' for. The only way you could conceivably continue to get as much loot post-variance is if you somehow were able to poopsock as hard as you are convinced Nihilum is capable of doing. That is great and all, but the point is that the dominant guild **SHOULD** have to expend more effort than they currently do to get as much loot as they are currently getting.

It's honestly not a very hard concept to understand. Yes, I keep hearing you and other people from Nihilum cry and say that variance will do nothing, other than create an "unnecessary" time sink. Well, no shit you see it as an "unnecessary time sink", because without variance, you wouldn't have to expend so much effort to get so much loot.

Are you honestly so delusional that you cannot see this for yourself?