Eh.
I like the idea of groups being worthwhile in terms of XP. But I dislike the thought of an xp bonus making up for every member of a group playing well to try to get good xp, I dislike the thought of players grouping JUST because they get more XP that way (players should group because they want to group, not because they are crippling their XP if they don't), etc.
I'd be in favor of something like +10% xp in groups per member, but not the huge amount that red has. This would kind of take the sting out of a full group but without basically forcing people to play in full groups. It'd make groups more appealing, but without making the XP fast even if 4 of the 6 people are 3/4 AFK. Etc.
|