Thread: Game Mechanics: Invulnerability Aggro Dump
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Old 06-01-2014, 06:47 PM
Daldaen Daldaen is offline
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http://www.thesafehouse.org/forums/s...ead.php?t=7155

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Now the important thing is that the bard have the DA song "Kazumi's Note of Preservation" When sung everyone in the group who is within the radius of the song becomes invincible like the priest class DA spell. The cool thing is though... when your grouped with a bard and they group DA song... it wipes your agro down to 1 point.

So basically it works like this. You have one wizard in the group who will call nukes and DA. Once the fight is in progress and the mob is suitably agro'd on your main tank, that wizard calls "nuke" everyone then begins to chain cast nukes on the mob. When the agro is building to a level where Wizard death is imminent, the "DA" call is made. At the point all the wizards lose all thier agro but one point. You can then chain nuke again. Kazumi's Note of Preservation has a refresh time of 3 minutes, so on a long fight you may want to have 2 bards in the group or swap out the bard once DA is used with a bard with it ready to go. If the fight is going to be long, and your short on bards, it is a good idea to nuke / concuss / nuke / concuss to extend the duration between DA's as you have only one bard available. Also, once the DA song hits, you can click it off without having to wait for it to run it's full duration and still get the agro wipe.
This is the tactic we used on EQMac for long fights where we were low on DPS (Seru cause f getting melee banes) or fights where positioning was extremely important and letting someone move the mob via over-aggro meant a wipe (Fennin Ro).