Thread: Game Mechanics: Runners in UGuk
View Single Post
  #1  
Old 06-07-2014, 11:38 PM
tanknspank tanknspank is offline
Kobold


Join Date: Sep 2010
Posts: 135
Default Runners in UGuk

Having done some Upper Guk lately I'm noticing a massive difference in the speed of runners. On live unsnared frogs would run extremely fast, being gone around a corner in a few seconds.

On P99 snaring seems almost optional and every frog I've forgotten to snare leisurely strolls away dieing before being out of the room. The groups I was with were appropriate-levelled, untwinked and fighting blue-red mobs so it's not an issue of over-powered groups DPSing too fast.

Particularly they seem to `run` in walk mode rather then a full run, though I'm not sure if this is a result of how their run speed is calculated, them running too late (low HP speed reduction) or the shamans failing to sow them (I think on live the shamans sowed their friends, even indoors).
Reply With Quote