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Classic Spell Particles - More progress!
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06-09-2014, 08:12 PM
doacleric
Sarnak
Join Date: Feb 2010
Posts: 278
Have you tried this trick while also reverting to the "old" spell effects system seen by deleting the spellsnew files? I wonder if that stops the emitters from coming out of location 0,0,0 in the zone.
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