Quote:
Originally Posted by Messianic
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"No drop items exist, therefore MQing is a bug." That's a pretty weak argument. No drop items in general can exist for countless other reasons completely separate from MQing.
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Please enlighten me on why developers would specificly create quest components (specifically items that can not be used for anything other than a specific quest say the cleric ingots for the Sol Ro Armor) as no drop items and then code ways around the no drop portion if it is not a bug. This makes no sense. I am am sorry I can see no other use for these types of items being no drop.
That being said I am not saying that Multiquesting shouldn't be here. Nor am I saying I want all the "BUGS" listed by the OP. What I am saying is that he question is valid. Some bugs here ARE being reproduced. To what extent those bugs are being reporduced is the question.