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Old 09-27-2010, 03:29 PM
Messianic Messianic is offline
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Quote:
Originally Posted by Falindorf [You must be logged in to view images. Log in or Register.]
Please enlighten me on why developers would specificly create quest components (specifically items that can not be used for anything other than a specific quest say the cleric ingots for the Sol Ro Armor) as no drop items and then code ways around the no drop portion if it is not a bug.
Perhaps the same reason WoW made so many items Bind on Equip - they wanted to increase the difficulty of acquiring the item (since after you equipped the item in wow, you could only vendor it). However, when people realized they could MQ (and it was done very overtly), it wasn't considered that big a deal, and MQing was never nerfed, despite obvious potential for it to be nerfed.

If you strictly define "bug" as "anything unintentional to 'the vision'", sure, it's a bug. But they never fixed it, nerfed it, nor deemed it a serious problem when they had power to do so, so they probably realized it wasn't a big deal to enforce, and allowed the "bug" to exist, making it part of normal gameplay, and no longer a "bug," since it was incorporate into the game. MQing is also harder than simply going to EC and paying someone money - there is a trust component and a much greater incident of fraud in MQ cases, so it's not like it's equal to simply buying the item from another player - an increased level of difficulty does result, and so making the item "No Drop" does, in fact, increase the difficulty of acquiring the item and encourages more players to camp for it as opposed to buying it on the open market, and in conclusion makes the resulting item more rare and more valuable. All of these are intentions of making something no drop that do not require the specific intention of "players must physically kill the mob to acquire X item."

Apparently Verant and SoE were okay with that being circumvented, nullifying its status as a "bug."

The fact that they didn't do a thing to stop players (nerf, fix, or change anything about it) that's proof positive that it wasn't a bug in the same way dupe exploits, pathing bugs that made it impossible for mobs to hit you, or any number of other issues were accurately identified as "bugs."

Quote:
Some bugs here ARE being reproduced. To what extent those bugs are being reporduced is the question.
Sure, and that's a valid subject of discussion - but MQing, even if you make the stretch to call it a bug, has to be a separate category of bug.
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Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.