Quote:
Originally Posted by zanderklocke
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Maybe.
Green level 10 mobs are now able to resist level 60 players on snares, roots, and dots. Maybe this happened on live, but it seems a bit odd.
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there is definitely tweaking that needs to be done...especially in the scenario you mentioned, player and mob are of widely different lvls: low lvl mobs should have almost no chance of landing spells on high lvl players...and high lvl players should have almost no chance of being resisted by regular low lvl mobs.
i think the OP is referring, however, to the old expectation of never getting an early root break while root dotting (or even a resist). This was just plain broken, and that is working properly now.