Yeah, played both from around launch for about six years on live servers. Both petered out by their changes. Both I went to EMU's by that time somewhat simulating the pre-changes rules. Only UO emu I haven't played on for the past couple years now.
They stacked up by being very different mmo's compared to each other. I would say UO devs were overly concerned about EQ population counts and started moving into a EQ style development path, becoming more gear dependent... which imo destroyed UO. UO was really nice when it was more skill dependent, with the more rare weapons and such. I mean not everyone ran around with vanquish weapons 24/7 back then. Then the emergence of luck suits and skill scrolls and all that crap wiped it out. EQ really started to fall apart after PoP imo, getting dumbed down, and more so as time went on.
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