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Old 07-26-2014, 10:55 AM
tanknspank tanknspank is offline
Kobold


Join Date: Sep 2010
Posts: 135
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You will need to tradeoff between soloing ability, group desirability and overpopulation of your class. You also need to consider that a melee will be far more gear (thus pp) dependent and thus harder to do as your first char here.

WAR - You can get groups on tank/dps spot (unlike a knight), but you will suffer from aggro issues as tank and a be a worse DPS than equally geared DPSers. Gear dependent. Soloing will be extremely hard/impossible. You are -the- raid tank.

SHD - Excellent aggro, and more soloable than the warrior, however you can't fill the DPS slot. Gear dependent.

PAL - See SHD, but less soloable. Gear dependent.

ROG - You're the best melee DPS and the best sustained DPS overall. You'll be favored for DPS spots. You are an asset to fear kiting duos / ghetto groups, but your soloing is nearly nonexistant. Gear dependent, though a 500-1000pp dagger can get you set up quite well. At high level you are valued on raids.

MNK - You're a really good DPS and a puller. You can substitute as a tank sometimes. You're less gear dependent than other melees, though a good weapon and a pair of 5/55 rings can mean a lot. You have a weight limit so you won't do much looting. You can solo somewhat, but you're still a melee. At high level you can earn plat by powerlevelling others.

RNG - Don't. You bring a hybrid XP penalty, so a lot of groups will avoid you. You're not really a tank, but have good aggro. You do good melee DPS, but will end up tanking due to your aggro if you're not paired with a good tank. You can root CC but so can a ton of other classes. As melees go, you can solo some, but not nearly as good as casters. Gear dependent. Unlike live, your archery is not really a DPS option for now. You will often be nominated as the puller.

BRD - You are an excellent levelling soloer, through AE kiting. So if you want to level extremely fast and don't mind running in circles for hours, this is the class for you. You bring a lot to a group, but thanks to your hybrid xp penalty and the abundance of enchanters you'll have trouble getting groups. You will often be nominated as the puller. At high level you can earn plat by powerlevelling others.

CLR - You're the top healer for groups, but your soloing will be very limited. Also, you either get the healer spot or nothing. Rez can bring you income at 39+.

SHM - You don't heal as well as a cleric, but you have awesome buffs and slow. You can fit into a group that uses two SHM/DRU healers instead of a cleric or you can fit in groups with cleric for slows/backup heals. You can duo in a variety of pairs (SHM/MNK being the best one). You are an excellent soloer at higher levels, but it's something that takes a while to come into its own. You can solo indoor camps for loot.

DRU - You're the least favored healer since you can heal as much as a shammy, but don't bring their slows/buffs to the table. You will be able to get around easily thanks to sow+ports, and you have good PP earning potential after 29 with your ports. You are an excellent levelling soloer (outdoors) and can do it with quad kiting (mid-level+), root-rot (starting 14), animal charming (14+), or animal fear-kiting (14+). Your DPS falls low on the list and there are a million druids so you really need to work to get into groups. At high level you can earn plat by powerlevelling others.

WIZ - You're DPS, and in a group context not that great as you depend on mana regen. Once you get ports you have good earning potential. You can quad-kite (midlevel+) and will probably have to do so for a lot of your career. You're probably the best class if you need to let your attention wander away from the game / like to watch TV while you play. Like rogues, you are an excellent raid DPS.

MAG - You're an excellent soloer and welcome in groups as your pets provide sustained DPS. You have very little utility.

NEC - You're an excellent soloer. You'll be somewhat welcome in groups thanks to your pet's DPS, but mobs will die too fast for dots. You're an excellent part of a fear-kiting duo/group.

ENC - You're an excellent soloer, duo-er or in groups. Unfortunately everyone knows that and there's a million of you. You're a class that has a huge skill ceiling and will always have something to do. On raids you will mostly be a buff bitch.
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Last edited by tanknspank; 07-26-2014 at 10:59 AM..