Thread: Game Mechanics: Channeling is broken
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Old 08-14-2014, 07:27 AM
Dullah Dullah is offline
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Join Date: Dec 2011
Posts: 2,241
Default Channeling is broken

I assume this is affecting both servers, but something has been changed with channeling to allow a chance for a normal hit to guarantee interrupt. On live standing in a corner meant a mob/player had to bash you or get in the corner behind you to keep you from channeling.

I started noticing this powerleveling with a level 60 caster in low level zones when a mob would land a single <10 dmg hit on me and interrupt me. Its most obvious when standing in a tight corner, without levitate and being interrupted 3-4x in a row by mobs that can barely damage me.

Its not right. Channeling afaik should be tied directly to how far you are from the place you were originally standing when you start casting a spell. The farther you were moved, the more susceptible you become to interrupts. The higher your channeling, the more you could be moved and still regain concentration.
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