I find having the cleric keep target on the pet at all times with a stun ready for pet breaks means that you can haste/hastemask/weaponise pet and chew through mobs with very little threat to your enchanter!
You dont get an xp penalty with 2 in the group so just keep the pet alive and chew chew chew through that XP
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keep that enchanter alive tho.. The most dangerous part of this duo is your pet - not the mobs you're fighting. Keep you're eyes on his pet and your finger on the trigger!
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