Quote:
Originally Posted by toolshed
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It's the same 2-3 guilds that cause 99% of the raid drama it seems. Just let them go at it. They're only hurting themselves if they treat each other awfully, and maybe it will cause some new guilds to form. After all, once one of these guilds gets a high raid classification, you're basically weighing the deck in their favor; nobody is going to want to form a new guild if they don't like the old one because they have to re-earn a classification code or whatever.
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The GMs originally did leave the top guilds to their own devices. 3rd parties were being injured as a result, and they were being completely shut out of all content. The mission statement of this server is that casual players are still, despite their casual status, entitled to a reasonable expectation of meaningful participation in high end content. The new rules have done an excellent job of ensuring this. They're not perfect, but, speaking as a Class C neckbeard, they have done wonders for enabling the casual player's enjoyment here.
Classic EQ is full of horrible mechanics that are ripe for abuse from the overly dedicated meth fueled neckbeards of class C. It's been a big issue for many of us to not have all the little rules compiled into one mega thread, and many people, including former and current GMs, have pointed out that a condensed and organized rule book would be really really useful. Easy to read and consistent predictable rules are useful for everyone, and that's the reason I've made this thread.