Opened them up with UU3D and they do not have UV coords, but as you said the geometry is fine.
Blitz3D can only load the formats I mentioned. Could probably be done with some nifty coding but that would be over my head as I know nothing about EQ's format.
See if you can find the obj2max plugin for 3dsmax (unless you are using a version later than 6 I think). That may help?
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