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Old 08-25-2014, 07:16 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
Well, there are spells that will be useless at 60 since you have upgrades, but which you'd nevertheless want at lower levels. Not sure if you're talking about that or about spells that you'd legitimately never need.

Generally speaking the agility buffs aren't very useful since agility is not a very useful stat. The exception would be if someone (maybe yourself) has under 75 agility; in that case, bumping it with a buff to 75 would be quite useful (there is supposedly a big AC hit if you have below 75 agility).

You could say that Minor Healing is useless because you get Inner Fire as well, which is a more efficient heal; the exception would be if someone you're trying to Inner Fire heal already has a higher-level HP/AC buff like Resolution or Skin Like Diamond or what-have-you, which Inner Fire cannot coexist with. Inner Fire is actually more efficient than a lot of your heals, but at some point speed becomes more important than efficiency.

Flash of Light's quite useless for a shaman unless maybe you're PVPing.

True North shouldn't be necessary if you train your sense heading (and why wouldn't you).

Arguably, some of the lower-level slows aren't worth casting because the percentage slow is very small compared to the relative mana cost at the level you'd be considering using them.

Summon Food/Drink aren't great spells but you never know when you'll get a goofball in your party who runs out of food/drink and starts begging.

Sense Animals is useful if you're trying to camp the Totemic Helm piece in Everfrost; otherwise I haven't found any use for it.

Infravision/Ultravision/etc. spells aren't useful on P99 since all vision is non-classically good. Maybe if it gets patched someday, they'd be useful.

The Burst of Strength-type spells are pretty bad because they're so short duration.

Disempower-type spells are not worth casting except maybe on certain raid bosses.

Invis versus Animals is kind of silly considering you get regular invis a few levels later.

Frenzy/Rage/etc. line is pretty bad because it drains your mana. Never really found a use for it. Maybe if you're torporing at 60 it's worth it (I'm skeptical).

Rain spells like Gale of Poison are bad no matter what class you are. Bad mana efficiency, hard to hit with, you can hit yourself... really no reason to use them unless you want to make pretty spell effects in EC.

Stamina restoration spells like Invigor are useless on P99 because the devs haven't been able to implement stamina properly. Might be useful if it's ever patched.
Thanks for the awesome response!!

Mostly I am talking about this is for the PL'er or the crazy grinder.. not the every nook and cray of EQ'er.

I am going to avoid some spells from this info that I may not have, like the rain spells. I can see how I may have thought those were handy, but learned that they were not in use.

Also I could see myself thinking I'd want sense animal for some reason, then realising I dont.

For an enchanter a good example of a redundant spell is Bindsight vs Cast sight, its sad to have both. Unless you are an every nook and cranny of eq collector [You must be logged in to view images. Log in or Register.]

Your response is an awesome start! Thanks!