Quote:
Originally Posted by Sampten
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PoP is what 'broke' the game. Despite absolutely loving the expansion and the raid challenges of it, that's when everything went haywire and made the old world obsolete.
I would agree that Luclin wasn't bad, and while they could have easily created more continents, the elected to go to the moon. It seemed weird at the time, but so be it.
I am concerned, however that the addition of Luclin coupled with AAs makes the old world too easy. Maybe I'm right, maybe I'm wrong... it's hard to say.
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I think the added AA's are mainly what obsolete the velious/kunark content too; I'd be ok with just Luclin aa's, but it's still game unbalancing as I think with Luclin aa's and raid gear, any small challenge Kunark or original EQ posed would be gone, and Velious would become a trivial challenge. Without the AA's, velious will remain a solid source of gear, and challenge nearly infinitely. You'd have to be full SSRA/VT geared for Velious to no longer really pose a serious challenge, and even getting to full SSRA/VT gear is going to be really difficult without the AA's. Without the AA's, it almost forces natural progression for raiding. The other luclin raids combined, won't give you enough gear at a fast enough pace to allow you to tackle SSRA and VT comfortably. You'll have to raid Velious just cause of the velocity of the gear, and the resists (which in Luclin, were necessary, but could be bypassed using AA's)