Thread
: Game Mechanics:
Archery (all ranged attacks?) non-functional near max range
View Single Post
#
2
08-29-2014, 12:35 PM
kaev
Planar Protector
Join Date: Sep 2011
Posts: 1,909
Yeah, it is annoying the way the server disagrees with the client on range calcs.
There's a similar issue with spells when Z-axis is involved, cast will happen and then get interrupted at end.
kaev
View Public Profile
Send a private message to kaev
Find all posts by kaev