I think part of the difficulty of the games also comes from amassing gear. We don't get a new gear for collecting 6 flowers from the ground. It takes time, luck and a group of friends. This gets watered down over time by twinking and such but when the game is pure, on a fresh server, it gets pretty difficult.
MMO's take a different kind of skill. I would say that patience is a skill. I would say social skills are a large part of EQ. Game knowledge is a huge part of being a good EQ player as well.
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