The arguments some of you try to come up with are laughable at best, and the best part is you guys only choose to respond to what you want to see and skip 90% of the other things pointed out. On top of it all, for sake of comparison, I thought it would be best to compare project 1999 to classic WoW, not this project 1999 to 2014 WoW (granted, it is still faster to lvl in classic WoW than project 1999, it was significantly slower than current WoW). You guys also base all your thoughts off the leveling system, which is sad in the first place that some of you are really that bad at leveling (which probably explains why you think EQ is so hard). I'll bite though for Non Quixote since he seems to be the only one trying to make some kind of comprehensive response.
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Originally Posted by Non Quixote
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Assuming no twinkage and no PLing, we can all agree that P99 leveling is far, far more grindy than the vast majority of modern MMOs. Does that make it harder, or just more of a grind? P99 leveling certainly demands more patience and determination. You won't get max level in a few weeks. And most classes will have a difficult to impossible time getting there on their own. Contrast this to modern MMOs.
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Agreed, but not hard, hence the point where I was mentioning you can get away with almost doing nothing in parties.
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Originally Posted by Non Quixote
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WoW has gotten to the point that you can literally find epic PvE gear lying around as groundspawn (Timeless Isle). Not so the case with P99. Sure, you can buy gear in the EC tunnel, but with what? I've been playing for a couple of months now and I have about 500pp to my name, and my main is sporting a full set of banded. Anything much better is out of my financial reach.
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http://wiki.project1999.com/Magician
Are you telling me that that getting gear like the pre-planar gear on this list requires anymore work than just sitting at a spawn spot? Let's not forget that in EQ, you can get some decent pieces of gear just being at a certain camp exping while lvling.
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Originally Posted by Non Quixote
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Death. This one facet of the game, far above all others defines P99 as "harder" than modern MMOs in at least this category. Death in modern MMOs is a slight annoyance, nothing more. On P99 it can be, and often is, at least time consuming and dangerous to recover from (relatively speaking).
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This is where one would define EQ as harder, and I agree, could be more dangerous, but let us assume for a minute, you were supposedly good enough to do the hardest raiding in WoW. It would be safe to assume you are doing your best to prevent death. Which completely negates this argument as a whole, since you aren't dying. Dying just shows to me that you are bad, or bit off a little more than you can chew. Let us also not forget that at one point during classic WoW there was EXP loss upon death. So is this harder? One would say so, since I'm just going to assume your average player is bad, BUT, it is a design in the game that can technically be completely ignored and never seen.
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Originally Posted by Non Quixote
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Travel. Flying mounts and/or portals everywhere in modern MMOs. Need I say more?
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I could see how someone would assume this is more dangerous given the leash mechanics and the gryphon masters in WoW, but isn't really deamed more dangerous to travel the world in EQ given you can get a SoW and just outrun basically everything, and if you are running through dangerous stuff in the first place, it's your own fault. Basically stupidity, not anything to do with the difficulty of the game.
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Originally Posted by Non Quixote
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My litmus test on the difficulty or brutality of a game is: could an average 12 year old play it with at least moderate success and not rage quit out of frustration? By moderate success I mean accomplish things like reach max level and participate in groups and raids competently. Could anyone possibly call a game "hard" when the answer to this question is "yes"?
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I was playing the game when I was 10, so I would assume yes.
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Originally Posted by Non Quixote
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Maybe a better description for the difference between modern MMOs and P99 is that P99 is more brutal and unforgiving overall, requiring a great deal more patience and tenacity to gear and level up.
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Which is something I tried pointing out in a lot of previous posts that were completely ignored. I think people need to stop thinking EQ is "harder" but maybe more rewarding, but even then I don't know, because if I had a max level character in WoW with all mounts/pets/best gear etc... I almost feel like my character would be more rewarding than an EQ character.
Don't get me wrong, like I have said before, I love EQ and it is probably my favorite MMO, but I think to say harder is an overstatement. On top of it all, every argument revolves around the leveling system which isn't the only aspect of the game. For example, there is tradeskills which I would deem harder in EQ than WoW, well maybe not so much harder, but significantly more time consuming, which again, we should probably find another word than "hard".
Anyways, could keep doing on, but it seems that there is no reason to an already decided mind.