This is incredible. As a necro, I am constantly juggling two spawn timers, so this is a great program for me.
Thank you
edit - Just an idea:
Currently I am logging xp gained per hour played, so I could compare different camps (ie - this camp now sucks because I leveled even though the mob is dark blue, so I need to go to another location)
Any way we could log XP per kill? Maybe if the user inputs how much XP% per kill (possible only with new UI mods that allows XP to be shown as %), it could calculate how long it would take to reach a level at that camp spot based on how long it takes you on average to kill and spawn the mob?
ex - 1% per kill, 6 minute spawn time = (for easy math) 600 minutes needed to level / 60 minutes/hour = 10 hours to level at this location
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