Just wanted to contribute, posting my playthrough guide as a Magician starting from scratch up to my current level of 30. This can be considered an alternate/off-time guide, either solo or duo/trio, as I work nights so when I get home very early in the morning from work, the population is right around 200.
1-3 - Newbie area right outside Kaladim's Gate behind the big boulder. Since there are many skeletons with fast spawn rate, save the bone chips to sell for 3-5 plat per stack to players. (Or turn in bone chips to Dwarf Paladin in Kaladim for some great experience up to level 3 or 4)
3-8 - Gnoll's in Blackburrow and surrounding. Keep gnoll fangs, turn them into the Barbarian Warrior guild (Female I believe) for great experience and items or to the Human Warrior guild in Qeynos for experience and a moonstone which can be turned in a bartender by the docks for a little more experience and a gnoll stout worth 7 silver.
8-12 - Hunt willowisps at Erud's Isle. Sell Lightstones, keep Greater Lightstones. Willowisps here spawn fast and are all over. Turn Greater Lightstones in to a gypsy in North Karana near spires (or if evil, in South Ro I believe) for a concordance of research. Then sell that for 9 plat each. Great money. Usually not many people here.
12 - 16 - Bandits and Nybright Sisters in Lesser Faydark. Fast spawns if you run between both camps killing them all. Drop bronze weapons and some other misc. loot to sell to a merchant that is between the camps. Usually not many people here.
16 - 21 - South Karana Aviaks! Amazing experience and soloable. Even crowded, you can find wandering aviaks or elephants or take that time to med. Little merchant up top makes it nice to unload your loot.
21-29 - HHK goblins. Boring, I know. But a nice experience modifier, its just fast. Get to 24 and use your new pet to solo and limit your party to two or three for best experience.
At 29, I am currently soloing HHK guards. Experience is very nice and alot of cash to be had. Every NPC will hate you but it seems the Erudite merchant that sells enchanter pets will still buy from you and the banker seems to not care. (non-evil)
Wanted to add the spell lists that are essential if your tight for cash. Just use your fire pet. Its the best one at everything and everyone will be a little jealous of it. Get summon daggers so you can give them to your pet at 24 to duel wield, but I also find that enchanters like to swap clarity for a bagfull. Get your hardest hitting DD spells, pet buff Burnout, and pet heal's. Rounding out the list is gate, bind affinity, invis/see invis, and summon bandages to keep that bandage skill up. Summon food and drink is useful, but I would recommend getting a stack of water and bread till 20 then looking for players selling everfount and cornucopia at discount.
Gearwise, I'd recommend referenceing the gear reference thread (type in gear reference under the advanced search button) and go from there. From the money I made, I bought all my spells, Advisors Robe, Stein of Moggok, Savants Cap, basic INT jewelry, and I bought the items required for the Torch of Alna and just turned it in. No matter what you do, get the Torch of Alna ASAP. Even if you have to buy the items like I did. Its worth it. When your above 30, do the Sol Ro quests, working on those myself currently.
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