I don't think that this:
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2. Take variances and return them to what they were before the raid changes (class C only)
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Or this:
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5. C/R/FFA rotation remains as-is, but the current FFA mobs will all spawn at the same time (AKA when the first FFA mob of the week spawns, the rest automatically do as well)
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Is possible. It would require a significant amount of reworking to the spawn code and our code team is already overworked as is. It's probably better to assume no reworkings to the code at all, unless it's a quick change (like modifying variance). I'll also add that the only reason we lowered variance was because we had the promise all guilds would stop socking - which hasn't happened, so having this lowered or removed completely isn't something we'd be overly excited about doing.
To offer you guys some further insight about how we look at things when they go to the table, we don't necessarily look at "points of contention" but the problems those points create - for example, the FFA cycle being a failure surely is a point of contention, but we'll look at the problems that creates, rather than the point itself: FFA has a higher potential for BS, and guilds are afraid to go after spawns that are meant to be stepping stones to class-C. So when we look for solutions to implement, we are basing them off of solving those problems, rather than just saying "the FFA cycle has failed."
Will let you guys hash it out from there, just keep that in mind as you continue your discussion.