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Old 10-08-2014, 11:26 AM
Kergan Kergan is offline
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Your numbers are off.

From http://www.project1999.com/forums/sh...ht=group+bonus :

Quote:
Project 1999: Red The PvP Server has an experience bonus of 50% levels 1-60. In addition, for every group member added including yourself, you will gain a 40% experience bonus in addition to the static bonus.
1000 exp mob
1 person: (50%): 1500 exp
2 people: (130%): 2300/2 = 1150/kill
3 people: (170%): 2700/3 = 900/kill
4 people: (210%): 3100/4 = 775/kill
5 people: (250%): 3500/5 = 700/kill
6 people: (290%): 3900/6 = 650/kill

Keep in mind there are other factors. 3900 may be your total exp on the mob kill but it's not divided up evenly. Hybrids take a bigger share for example, as would an iksar, troll, ogre or barbarian. Higher levels also take a bigger slice. So inviting a 6th afk halfling warrior on the low end of the group level spectrum would net you more exp per kill than 5 people, but inviting an iksar SK on the high end of the spectrum would decrease it.

From http://wiki.project1999.com/Experien...ement_by_Level :

Quote:
Well, how do we slice the pie? How big will each slice be?

The answer is that we measure all the pie that each player has ever eaten (his total xp). Then we cut the slices in proportions matching those relative values. So, let's say our sample group is a simple trio of Bob the Bard, Chris the Enchanter, and Diane the Druid. Since Bob came into the world of Norrath, he's eaten 150lbs of pie. Chris has had 100lbs of pie, and Diane has also eaten 100lbs of pie. Our sample group has just killed a mob. This mobs' representative pie magically grows to be 4% larger than if a solo player killed him. Then the pie is split with 3/7 of it going to Bob, 2/7 to Chris and 2/7 to Diane. The classes of these characters makes no difference at all. The only thing that determined how big each slice of the pie would be was the net total xp that each of them had earned since character creation.
I think the wording is a bit confusing there, as he states that the classes don't make a difference, just the total exp earned. Kind of misleading, because a bard that just dinged level 20 would have to earn approximately 20% more total experience. So basically a level 18 bard and a level 20 cleric would take the same slice of the pie, but obviously a lower level character is less effective then a higher level one.

So if we take the same example above, you have 5 human non hybrids in a group and a 1000 exp mob is killed in a zone with no ZEM. On R99, each player would get 700 exp. Lets say all players just dinged level 55. They invite a level 51 human monk who also just dinged.

A human non hybrid at the start of level 55 has earned approximately 300k exp in their "lifetime". A fresh level 51 has earned approximately 200k. So the group kills another mob, now with a 290% bonus for a total of 3900 exp. The new group member only gets approximately 2/3 of their "share" and the rest gets divided up evenly among the other 5. 2/3 of 650 is around 430, leaving 220/5 = 44 extra exp added on to the 650 for the original 5...bringing their total to 694.

So as you can see, a group of 55s inviting a 51 pretty much gets the same exp. Keep in mind as you go below 50, the exp totals drop significantly. A level 44 human non hybrid for example, has only earned 100k total. That means they're only taking 1/3 of their share, bringing the total exp per kill in a full group for the original 5 up to 740/kill which is MORE than you'd get without the level 44 in the group.

EQ exp is pretty complicated. But the moral of the story is it is technically possible to gain more experience inviting a completely afk naked person in the 6th spot, if they are the right level/class/race.
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Originally Posted by Archalen View Post
Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.